Skymagic
Skymagic bears two elemental charges — air and water. Air-charged magic is aether, and water-charged magic is ichor.
In the cycle of arcana, water douses fire and begets smoke, which rises through the air to the sky. Aether takes on the flavor of the Sky domain as it reaches its highest point in the cycle. Aether becomes ichor as air and water form clouds. Wood consumes the light and air of the sky, which in turn begets rain that brings water to sward and weald.
Skymagic is a transitory magic of motion and migration. Its folk and its wielders understand aether and ichor intuitively, feeling and guiding the flowing motion of the cycles of nature. Skyfolk watch and wield these flows by nature, but human practitioners must learn methods of druidry, the guiding of Skymagic by arrangement of physical objects or meditation and performed choreography or music.
Observing the aetherial flows of the heavens, the winds, and the waters gives insight into events and knowledge, distant in both time and space. Manipulating these flows, either by innate affinity or through druidry brings the force of those flows to bear to change the surrounding world.