Table of Contents

Swampfolk

The Swamp domain consists in the sunken places of the world, where the water is fetid, brackish, or stagnant — places clogged with rot, choked with vine, and shaded with bough. Swampfolk tend to feel at home in the fens, bogs, bayous, jungles, and tropical rainforests of the world.

Wood

Wood-charged magic — or soma — feeds the death and darkness of the Swamp. Wood-charged Swampfolk include kindreds with affinities for the somatic phenomenon of rot, breaking down the old to make way for the new.

Earth

Earth-charged magic — or arche — builds up in the depths at the end and the beginning, the bottom of the Swamp. Earth-charged Swampfolk include kindreds with affinities for the archeic phenomenon of metamorphosis and rebirth, time and pressure forming the new from the old.